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1. Weapons Decisions.... - in Skill Discussions [original thread]
If you plan to just do missions, Gallente is sufficient. Any race is sufficient. If you plan to engage in small-scale PVP, Minmatar have quite a few popular ships, offering you the best bang for your cross-train effort. For large fleet warfare, Am...
- by Merouk Baas - at 2011.03.29 22:44:00
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2. Does any race have an unfair advantage when it comes to branching - in Skill Discussions [original thread]
Any race can do PVE sufficiently, so people don't usually start with PVE and THEN decide - they first decide and THEN make a character, which will suffer through its PVE phase if it needs money. Electronics 5 and Engineering 5 are just about the ...
- by Merouk Baas - at 2011.03.29 22:34:00
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3. Neural Remap Advice - in Skill Discussions [original thread]
For the typical combat pilot, you have A LOT of Int/Mem support skills to train (quite a few to 5 as they are prerequisites), and slightly fewer Per/Wil skills to train (ships and weaponry). The Int/Mem support skills are many but lower rank, and ...
- by Merouk Baas - at 2011.03.29 22:19:00
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4. Tell me again, Maximus. Why no longer skill queues? - in Skill Discussions [original thread]
As for why not a longer queue, I imagine because it would take more memory, more server resources to keep track of skill lists for 400k characters. You make it 2-day and you've doubled the size of some database somewhere. Need for speed and all th...
- by Merouk Baas - at 2010.12.06 23:33:00
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5. Did they say anywhere how we redistribute our Learning points? - in Skill Discussions [original thread]
You can right-click and assign whatever amount of points you type in, to whatever skill you want, until you deplete your 3m points. Whenever you want (they don't expire).
- by Merouk Baas - at 2010.12.03 01:33:00
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6. Removal of other, unused Skills - in Skill Discussions [original thread]
Originally by: Sun Liping is there a valid reason why CCP shouldnt also remove skills like Salvage Drone Operation and refund any SP invested in that skill? Removing skills and reimbursing points takes time and effort. You may think it...
- by Merouk Baas - at 2010.12.01 00:06:00
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7. Starting a new alt. - in Skill Discussions [original thread]
Oops, hadn't realized, but apparently CCP has stopped re-seeding the learning skills, and there's rampant market manipulation going on with the few copies still available; basic learning skills are currently in the 1-3 million ISK range, and advan...
- by Merouk Baas - at 2010.11.29 21:40:00
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8. Starting a new alt. - in Skill Discussions [original thread]
I'd train the BASIC learning skills to 4 (they are cheap at 45k each) and put some implants in (+2's or +3's if you have the money) and then go for regular skills. That way you don't lose the 26 million ISK that the advanced learning skills cost, ...
- by Merouk Baas - at 2010.11.29 20:56:00
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9. question about neural remap - in Skill Discussions [original thread]
No, all attributes are limited to a minimum of 5 base (and if you then add the Learning skills and +3 implants, that would make 16-17). Before this version of the character creation process was implemented, there were a few races where you could ...
- by Merouk Baas - at 2010.06.15 19:45:00
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10. question about neural remap - in Skill Discussions [original thread]
The neural remap only lets you add or remove the BASE points. Remember when you created your character and it had attributes of 8 8 8 8 7 or something like that? Those are what you can remap, from a minimum of 5 to a maximum of 15. You cannot rem...
- by Merouk Baas - at 2010.06.15 00:53:00
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11. purchase acelerated skill training time ? - in Skill Discussions [original thread]
"Important" and "needed" often doesn't equal "fun". Newbies are possibly attracted to the game because they see an advertisement about the potential they can be, and all these ships they can fly, but then, no, they must wait (and it's literally "w...
- by Merouk Baas - at 2010.06.12 15:53:00
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12. Missiles vs Cyber - in Skill Discussions [original thread]
Definitely cyber, it's much more fun than shooting first. Plus, guys will gladly give you money for it.
- by Merouk Baas - at 2010.06.12 02:08:00
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13. purchase acelerated skill training time ? - in Skill Discussions [original thread]
Edited by: Merouk Baas on 11/06/2010 00:08:17 They can do whatever the **** they want with their ISK, but hellyeah! to spending on titans (which BTW are stuck in space where they're vulnerable) and locking their 12 characters as titan pilots w...
- by Merouk Baas - at 2010.06.11 00:06:00
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14. purchase acelerated skill training time ? - in Skill Discussions [original thread]
I'm all for the idea. Either implement paid double-speed time, or let us pay for buying skillpoints. I'm for the idea for two reasons: 1. Training a character to 40m skillpoints takes two years, and that is $400 in subscription fees. It's a big c...
- by Merouk Baas - at 2010.06.10 22:03:00
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